The PL derby between Manchester United and Liverpool saw the first use of Spidercam technology in the Premier League, after the local council approved plans for implementation earlier this week.
Spidercam is a camera that roves above the pitch, able to capture action across 360 degrees and suspended on four cables – one connected to each corner of the ground.
The technology first came into use in the United States in 1984 and has previously been deployed at Fifa World Cups and in the Uefa Champions League.
Gary Hughes, head of football at Sky Sports, told the Daily Mail: “A game as big as Manchester United against Liverpool feels like the right time to use it for the first time in a Premier League fixture.
“It is one of the biggest games in world football and the intention is to get the viewer closer to the game, which is what this technology enables.
“It will mostly come into its own at set-pieces, like free-kicks, corners or penalties, when it can go directly above the action and give you the fullest view looking down directly on what is happening. I think it will become a big tool in analysis — Jamie Carragher and Thierry Henry will be using it on Monday Night Football.”
A spidercam can be operated from pitchside and offers new angles on the action from more than 10 metres above the playing surface.
Sky Sports is confident that the camera won’t interfere with play, and the local authorities approved plans on Monday.
In cricket, where the technology has been in use for some time, any ball that hits the spidercam is considered dead and any runs made or wickets taken are chalked off. Spidercams have also featured across a range of other sports, including tennis and volleyball.
Sky will be hoping their new investment has more to look at than it would have in the reverse fixture in October, when Liverpool and United drew 0-0 at Anfield in a particularly dour edition of Monday Night Football.